/* In-game leftovers of the original ERA gold, mapped to the active theme (found by a computed-colour audit of every page).
   Same selectors as the originals where possible, so the existing cascade order is kept; only the colour changes.
   Rating tiers (90–100 gold), promotion-zone markers and the club's own emblem/kit colours stay as they are: those carry meaning. */
button:hover:not(:disabled){background:color-mix(in srgb,var(--theme-accent) 10%,transparent)}
.command-heading>a>span{color:var(--theme-accent)}
.command-heading>a:hover{color:var(--theme-accent)}
.command-match .command-heading,.command-report .command-heading{border-bottom-color:color-mix(in srgb,var(--theme-accent) 22%,transparent)}
.game-shell .league-banner{border-bottom-color:color-mix(in srgb,var(--theme-accent) 30%,transparent)}
.game-shell .league-banner>span{color:color-mix(in srgb,var(--theme-accent) 75%,var(--theme-text))}
.game-shell .promotion-note h3{color:var(--theme-text)}
.game-shell .promotion-note a{color:var(--theme-accent)}
.game-shell .league-side .promotion-note{border-top-color:color-mix(in srgb,var(--theme-accent) 22%,transparent)}
.game-shell .stars{color:var(--theme-accent)}
.game-shell .scout-row.selected{background:color-mix(in srgb,var(--theme-accent) 8%,transparent);box-shadow:inset 2px 0 var(--theme-accent)}
.game-shell .scout-subject{border-bottom-color:color-mix(in srgb,var(--theme-accent) 22%,transparent)}
.game-shell .scout-subject strong{color:var(--theme-accent)}
.game-shell .scout-subject .entry-kicker,.game-shell .scout-report b{color:var(--theme-accent)}
.game-shell .facility-level i.on{background:var(--theme-accent)}
.game-shell .finance-balance .entry-kicker{color:var(--theme-accent)}
.game-shell .finance-balance h2{color:var(--theme-text)}
.game-shell .finance-recovery{border-top-color:color-mix(in srgb,var(--theme-accent) 20%,transparent)}
.game-shell .academy-empty>span{color:var(--theme-accent)}
.game-shell .pitch-profile:focus-visible{outline-color:var(--theme-accent)}
.game-shell .player-cell:hover{color:var(--theme-accent)}
.game-shell .page-title .eyebrow,#detail .eyebrow{color:var(--theme-accent)}
.game-shell .fixture-choice.selected{background:color-mix(in srgb,var(--theme-accent) 9%,transparent);box-shadow:inset 2px 0 var(--theme-accent)}
.game-shell .replay-control input{accent-color:var(--theme-accent)}
.game-shell .club-access-board a{color:var(--theme-accent)}
.game-shell .segmented button.active,.game-shell .segmented .active{background:var(--theme-accent);color:var(--theme-accent-ink)}
.game-shell .cup-entrant.me{background:color-mix(in srgb,var(--theme-accent) 9%,transparent);box-shadow:inset 2px 0 var(--theme-accent);color:var(--theme-text)}
/* Club archive: its own gold variable follows the theme accent. */
.history-screen,.history-player-detail,.history-match-detail{--archive-gold:var(--theme-accent)}
.history-masthead{border-bottom-color:color-mix(in srgb,var(--theme-accent) 20%,transparent);background:radial-gradient(ellipse at 4% 80%,color-mix(in srgb,var(--theme-accent) 8%,transparent),transparent 60%),#081115}
.history-masthead-record i{background:color-mix(in srgb,var(--theme-accent) 20%,transparent)}
.history-seasons button[aria-pressed=true]{background:color-mix(in srgb,var(--theme-accent) 6%,transparent);border-color:color-mix(in srgb,var(--theme-accent) 13%,transparent);border-left-color:var(--archive-gold)}
.history-season-status{border-color:color-mix(in srgb,var(--theme-accent) 27%,transparent)}
.history-event-mark{background:color-mix(in srgb,var(--theme-accent) 5%,transparent);border-color:color-mix(in srgb,var(--theme-accent) 13%,transparent)}
.game-shell .dot.gold{background:var(--theme-accent)}
